CREATIVE PROCESS: UNDER ARMOUR SS19

BRIEF:

I was hired by Under Armour in January 2018 to design a limited-edition fashion active capsule for their new launch line UAS, Under Armour Sportswear. The goal was to test the market/consumer’s interest in a more fashion-directed sportswear line.

This was to be a speed-to-market collection with a fashion/lifestyle approach, positioned to align with NikeLab, Adidas Originals and KITH. It needed to be recognizably Under Armour, yet differentiated from the main line.

The capsule would be a 2-delivery group of womens and mens fashion active/lifestyle sportswear for the established, performance-led brand.

CONCEPT:

For this special project with Under Armour, I kicked off the design process with in-depth development of a single, overarching concept: Arena.

The Arena epitomizes the idea of on-pitch/off-pitch lifestyle; combining the tribal energy of stadium sports, the bold graphics of team differentiation and a nostalgic sense of 90s footballer swag.

Building on a soccer influence in Drop 1+2, drop 3 evolved into another growing stadium sport: racing. Utilizing many common graphic details, performative needs, and a shared 90s popularity, I was able to create a smooth bridge between drops and tell a larger Arena story.

Diving deeply into my concept, I explored all physical aspects of a stadium/arena experience.

The open-air architecture with its contrast of mass/void, the geometric lines of field markings, the bold color and ergonomic curvature of stadium seats, and fine knotting/mesh textures of nets and ventilating external building materials.

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MATERIAL TOOLKIT DEVELOPMENT:

After exploring all aspects of the concept, I went to work extrapolating inspiration points for materials, trim, graphics and details.

I found endless material inspiration in innovative stadium architecture and the way these stadiums are designed to mitigate overwhelming crowd warmth, noise and weight.

TRIM DESIGN DIRECTION:

Trim was inspired by soccer netting and the tactile experience of being in a stadium, sitting it its smooth plastic seats, in the open air.

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GRAPHIC DESIGN DIRECTION:

Graphic design drew inspiration from vintage World Cup posters, x-racing sponsorship branding, and 3D branding application methods.

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MOOD BY DELIVERY:

Originally slated to be released over 3 drops, I differentiated the deliveries into 3 sub-concepts:

On-pitch (Training), Off-Pitch (Recovery), and Next Gen (X-Racing inspired).

Drops 1+2 were later combined for a March 2019 delivery, with Drop 2 delivering in May 2019.

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MARKET RESEARCH:

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Drop 3 required a Graphic Design refresh, to differentiate the product on the floor pad and in campaign imagery. Drop 3’s graphics were inspired by 80s VHS tape product design, branded BMX racing gear.

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SKETCHING:

With the concepts presented and aligned on with Under Armour leadership, I dove into hand sketching.

I sketched at a 3:1 ratio, handsketching about 125 sketches in 1 wk with a goal of 39 styles for line adoption. As this was a speed-to-market collection, we had under 2 months from concept to handoff, with constant leadership alignment check ins and inclusive of all fabric sourcing and development.

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TOOLKIT + KEY IDEAS:

After visiting the Fabric Archive at UA HQ in Baltimore, I selected a mixture of Under Armour’s nostalgic materials like crinkled nylon and their patented Recovery material to stimulate physical regeneration during downtime/post-exercise.

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DESIGN DEVELOPMENT + TECH PACKS:

With handsketches reviewed by Merchandising, I CAD’d a 2:1 development ratio of selects and proceeded into tech pack development.

Working closely with UAS’ Graphic Designer and Trim Designers, I executed custom graphic and trim elements that would be ready alongside material in time for the factories to begin proto development.

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3D FIRST PROTOS:

UAS began exploring 3Ds as a first proto process, to alleviate incorrect design line placements and constructions on first samples and shave 1 month off development process.

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2ND PROTO FITTINGS:

After providing 3D proto fit and design comments, we fit physical 2nd protos from our manufacturing partners in correct materials, graphic elements, and trim. I fit each sample alongside Tech Design, working to ensure fit follows a combination of my design intent and the brand’s standard fit so it is brand-right, while differentiated.

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FINAL PRODUCT:

Finally, the product was refit after 2nd proto fittings, and photo samples were made.

The campaign was shot on Australian fitness influencer and model Steph Claire Smith.

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